![]() Over the past 15 years, thousands of individuals and teams and have built careers and companies around skills developed using the engine. "Unreal Engine technology powers hundreds of games as well as real-time 3D films, training simulations, visualizations and more. From 2D mobile games to console blockbusters, Unreal Engine 4 gives you everything you need to start, ship, grow and stand out from the crowd". According to Unreal themselves, UE4 is "a complete suite of game development tools made by game developers, for game developers. With something of a buzz around the Unreal 4 game engine recently following the announcement of the new GTR3 race sim and future migration of RaceRoom Racing Experience to the powerful game engine, I thought it would be interesting to throw some focus towards MXGP 3 - the latest racing game due to release using the power of Unreal 4.įirst to help catch up those of you perhaps less knowledgeable on the latest gaming technology let's explain a little bit about what Unreal 4 Engine actually is. Milestone recently announced the latest MXGP game for Xbox One, PlayStation 4 and PC, now we take the opportunity to catch up on the latest racing title to make use of the impressive Unreal 4 engine. MXGP 3 will be available for Windows PC, Xbox One and PlayStation 4 sometime during Spring 2017.įor all the latest news and discussions around the MXGP franchise of games head on over to the MXGP sub forum here at RaceDepartment.Īre you looking forward to MXGP3? Which is your platform of choice for this title? Have you tried previous versions of the game? What are your impressions of previous MXGP releases? Share your opinions in the comments section below! Dynamic changing weather, high resolution terrain deformation, updated physics are just some of the features that will make MXGP3 more than real. The complete season of MXGP 2016, including MXoN, is just the tip of the iceberg: gameplay and physics improvements, along with brand new and gorgeous graphics, will assure a complete immersion in the MXGP world. MXGP is back! The third chapter is being rebuilt from the ground up to bring the gaming experience to a new level, thanks to the Unreal® Engine 4 full power! Unfortunately due to the very nature of the early announcement very few details are currently know as to what exactly the career mode will look like come launch.Ĭheck out the brand new MXGP 3 trailer to see the first in game shots below: Also confirmed for the new title, which is something of a rarity in more recent racing games, is the plan for MXGP 3 to incorporate a sizable career mode for players to enjoy. MXGP 3 will accurately represent all the teams, riders and locations of the 2016 MXGP season, plus supporting series MXGP 2 and the MXoN, both in offline and online modes.Īlthough the game will be targeted towards a wide audience of skills and experiences, Milestone still promise an impressive array of simulation aspects within the new title, such as dynamic weather conditions from sun to heavy rain and fully deformable track conditions, with both muddy surfaces and dust simulated across the tracks in game. Milestone confirm the new title will utilise the ever popular Unreal 4 game engine for the first time, promising fans the move will " take the game experience to a surprising new level". The authors also introduced high-quality sound effects, including realistic engine sounds.Milestone Interactive have announced the third instalment to the popular MXGP series of games is due to be released Spring of this year, representing the full 2016 MXGP, MXGP 2 and MXoN racing season. The game is powered by Unreal Engine 4, which offers high quality three-dimensional visuals, including detailed environments, realistically looking motorbikes, or fluttering parts of clothing. MXGP3 contains a number of both single player and multiplayer modes, including Single Race, which pits us against other players or AI-controlled opponents, as well as an extensive Career Mode, which sees us climb to the top of the motocross world. When it comes to the former setting, the authors introduced a number of details, such as balloons hovering around the area, or spectators supporting their favorite riders.Įven if MXGP3: The Official Motocross Videogame is a typical arcade racing game, the developers have added some semblance of realism by adding a physics-based driving model, which allows us to control the motorbike and engage in some of the more difficult actions (jumps, hard turns) by leaning or balancing the bike. We are given fifteen motocross venues, including open-air arenas and roofed stadiums.
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